Devlog #4 — From Systems to a Playable World Over the last few weeks, Threadbound has reached one of the biggest milestones since I started this project. For...
One of the coolest parts of working on Threadbound lately has been finally reaching the point where the game actually feels like… a game. For a long time, mos...
Devlog #1 — Introducing Threadbound Hey everyone, I wanted to finally introduce the project I’ve been quietly building over the last couple of years: Thread...